PELLACINI, Fabio
 Distribuzione geografica
Continente #
NA - Nord America 1.282
AS - Asia 1.038
EU - Europa 844
SA - Sud America 71
AF - Africa 5
OC - Oceania 4
Totale 3.244
Nazione #
US - Stati Uniti d'America 1.274
SG - Singapore 596
IT - Italia 312
HK - Hong Kong 238
CN - Cina 140
RU - Federazione Russa 131
FI - Finlandia 84
DE - Germania 71
GB - Regno Unito 70
SE - Svezia 67
BR - Brasile 66
LT - Lituania 33
JP - Giappone 20
NL - Olanda 18
IE - Irlanda 17
FR - Francia 15
ID - Indonesia 12
TR - Turchia 9
CA - Canada 8
CZ - Repubblica Ceca 7
UA - Ucraina 7
AT - Austria 5
TH - Thailandia 5
AR - Argentina 3
MA - Marocco 3
PH - Filippine 3
AU - Australia 2
GR - Grecia 2
JO - Giordania 2
KR - Corea 2
KZ - Kazakistan 2
NZ - Nuova Zelanda 2
PK - Pakistan 2
VN - Vietnam 2
BD - Bangladesh 1
BE - Belgio 1
BG - Bulgaria 1
BW - Botswana 1
EC - Ecuador 1
KH - Cambogia 1
NO - Norvegia 1
NP - Nepal 1
OM - Oman 1
RO - Romania 1
RS - Serbia 1
TN - Tunisia 1
TW - Taiwan 1
VE - Venezuela 1
Totale 3.244
Città #
Santa Clara 932
Singapore 362
Hong Kong 232
Ashburn 149
Helsinki 80
Moscow 45
Latina 40
Milan 35
Beijing 34
Rome 27
Falkenstein 25
Seattle 20
Dublin 17
London 15
Munich 15
Offlaga 15
Fairfield 12
Verona 12
Chandler 11
Jakarta 11
Amsterdam 10
Southend 10
Chiswick 9
Shanghai 9
Assago 8
Islington 8
Los Angeles 8
Reggio Emilia 8
Tokyo 8
Washington 8
Woodbridge 8
Cagliari 7
Hounslow 7
Houston 7
Modena 7
Brno 6
Dallas 6
Izmir 6
Parma 6
Bologna 5
Genoa 5
Kilburn 5
Nonthaburi 5
Rio de Janeiro 5
Ann Arbor 4
Lappeenranta 4
Naples 4
New York 4
Nyköping 4
Odesa 4
Philadelphia 4
São Paulo 4
Vienna 4
Viterbo 4
Austin 3
Berlin 3
Brasília 3
Cabanatuan City 3
Clifton 3
Corte 3
Dearborn 3
Feldthurns 3
Fiè Allo Sciliar 3
Kunming 3
Mantova 3
Nishinarashino 3
Norwalk 3
Orvieto 3
Prescot 3
Qingdao 3
San Diego 3
Sarno 3
Wilmington 3
Amman 2
Athens 2
Bagnolo in Piano 2
Belo Horizonte 2
Boardman 2
Cambridge 2
Catalão 2
Curtatone 2
Dorgali 2
Florence 2
Frankfurt am Main 2
Guangzhou 2
Huddinge 2
Ituzaingó 2
Jacksonville 2
Jandira 2
Kirkland 2
Lahore 2
Mannheim 2
Mirandola 2
Montesilvano Marina 2
Nice 2
Nuremberg 2
Paris 2
Podenzano 2
Romola 2
Rovereto 2
Totale 2.411
Nome #
EnvyDepth: an interface for recovering local natural illumination from environment maps 145
Neural reflectance transformation imaging 79
AppGen: Interactive Material Modeling from a Single Image 75
BoolSurf: Boolean Operations on Surfaces 69
Interactive and Robust Mesh Booleans 66
Enforcing Energy Preservation in Microfacet Models 63
pOp: Parameter Optimization of Differentiable Vector Patterns 57
Hybrid Hardware-Accelerated Relighting System for Computer Cinematography 53
Grammar-based procedural animations for motion graphics 52
AppWarp: Retargeting Measured Materials by Appearance-Space Warping 51
b/Surf: Interactive Bzier Splines on Surface Meshes 51
AppProp: All-Pairs Appearance-Space Edit Propagation 51
AppIm: Linear Spaces for Image-based Appearance Editing 51
pEt: Direct Manipulation of Differentiable Vector Patterns 49
SceneGit: a practical system for diffing and merging 3D environments 48
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation 46
cSculpt: a system for collaborative sculpting 46
geoTangle: Interactive Design of Geodesic Tangle Patterns on Surfaces 46
Yocto/GL: a data-oriented library for physically-based graphics 45
NodeGit: Diffing and Merging Node Graphs 45
LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs 45
A User Interface for Interactive Cinematic Shadow Design 44
3DFlow: continuous summarization of mesh editing workflows 44
Bi-Scale Appearance Fabrication 44
A Psychophysically-Based Model of Surface Gloss Perception 44
FloralSurf: Space-Filling Geodesic Ornaments 43
AppWand: Editing Measured Materials using Appearance-Driven Optimization 42
BendyLights: Artistic Control of Direct Illumination by Curving Light Rays 42
Cinematic Lighting 41
Texel-Att: representing and classifying element-based textures by attributes 40
Direct-to-indirect transfer for cinematic relighting 39
Vivace: A Practical Gauss-seidel Method for Stable Soft Body Dynamics 39
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering 39
gMotion: A spatio-temporal grammar for the procedural generation of motion graphics 38
Shadow Map Antialiasing 37
XR-Cockpit: A comparison of VR and AR solutions on an interactive training station 37
Toward evaluating material design interface paradigms for novice users 37
A Hybrid Monte Carlo Method for Accurate and Efficient Subsurface Scattering 37
PAVEL: Decorative Patterns with Packed Volumetric Elements 36
Jigsaw Image Mosaics 36
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting 35
Interactive Cinematic Relighting with Global Illumination 35
User Controllable Color Transfer 35
GReTA -- A novel global and recursive tracking algorithm in three dimensions 34
Printing Spatially-Varying Reflectance 34
envyLight: an interface for editing natural illumination 34
Toward Evaluating Lighting Design Interface Paradigms for Novice Users 34
Tensor Clustering for Rendering Many-Light Animations 33
Interactive Global Illumination in Dynamic Scenes 33
STM images of ab-initio molecular dynamics simulated cubic SiC(001) surfaces 32
MeshFlow: Interactive visualization of mesh construction sequences 32
Printing spatially-varying reflectance for reproducing HDR images 32
sLayer: a System for Multi-Layered Material Sculpting 31
Backhoe, a Packet Trace and Log Browser 31
LightSlice: Matrix Slice Sampling for the Many-Lights Problem 31
Functional Difference Predictors (FDPs): Measuring Meaningful Image Differences 31
Towards a Massively Parallel Solver for Position Based Dynamics 31
Numerical approximations for energy preserving microfacet models 31
Lpics: a Hybrid Hardware-Accelerated Relighting Engine for Computer Cinematography 30
Joint workshop on Games-Human Interaction (GHItaly21) and multi-party interaction in eXtended reality (MIXR) 30
How Do People Edit Light Fields? 30
Toward a Psychophysically-Based Light Reflection Model for Image Synthesis 29
State of the art in artistic editing of appearance, lighting and material 29
User-configurable automatic shader simplification 29
Ishair: Importance sampling for hair scattering 29
SubEdit: A Representation for Editing Measured Heterogenous Subsurface Scattering 29
Lighting with paint 29
MeshGit: Diffing and Merging Meshes for Polygonal Modeling 29
Eye tracking and online search: Lessons learned and challenges ahead 29
Reconstruction and thermal stability of cubic SiC(001) surfaces 28
Matrix Row-Column Sampling for the Many-Light Problem 28
gTangle: a grammar for the procedural generation of tangle patterns 28
Fast, Realistic Lighting and Material Design using Nonlinear Cut Approximation 28
Visibility Editing For All-Frequency Shadow Design 28
Texture retrieval in the wild through detection-based attributes 28
Reconstruction and thermal stability of cubic SiC(001) surfaces 27
State of the Art in Artistic Editing of Appearance, Lighting, and Material 27
Influence of growth and preparation condition on the reconstruction of SiC(001) surfaces: a first principles study 27
Fabricating spatially-varying subsurface scattering 27
MeshHisto: collaborative modeling by sharing and retargeting editing histories 27
Perceptually-driven decision theory for interactive realistic rendering 27
Scalable partitioning for parallel position based dynamics 26
Toward Evaluating the Usefulness of Global Illumination for Novices in Lighting Design Tasks 26
Frequency and structure of long distance scholarly collaborations in a physics community 23
Direct Manipulation of Procedural Implicit Surfaces 12
Differentiable Modeling of Material Spreading in Inkjet Printing for Appearance Prediction 9
Environment Maps Editing using Inverse Rendering and Adversarial Implicit Functions 6
Totale 3.335
Categoria #
all - tutte 33.742
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 33.742


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202010 0 0 0 0 0 0 0 3 2 3 1 1
2020/202120 2 1 1 2 1 2 2 3 0 2 1 3
2021/202220 0 4 0 2 0 0 2 1 1 5 2 3
2022/2023179 4 3 2 2 3 1 0 1 98 14 29 22
2023/2024710 8 5 33 129 102 52 37 94 37 49 82 82
2024/20252.354 162 32 115 183 755 652 343 112 0 0 0 0
Totale 3.335