The aim of this paper is to analyse knowledge integration in the creative process of globally distributed teams as they develop new products. Mainstream researches and studies focus on knowledge integration in terms of transfer of knowledge; they highlight its relevance with respect to innovation and creativity and investigate the conditions that assure or inhibit it. The creative process in globally distributed teams is fairly unexplored by academic literature. With only a few exceptions, the literature focuses on virtual teams: i.e., distributed teams where factors such as culture, time zone and language are irrelevant to the development of the activities carried out by team members. We concentrate our efforts in looking for how knowledge integration happens in the creative process in globally distributed teams. For this reason, we shall rely on a research method founded on the notions of adequate causation and objective possibility. On this basis, we have compared two empirical cases in order to answer our research question. We have thus analysed six global product development projects carried out by globally distributed teams belonging to a Swedish company working with teams in France and Brazil; and an Italian company working with teams in Tunisia. The data has been gathered through participant observations, semi-structured interviews and document analysis from 2007 to 2009. This contribution is founded on the analysis of the existing literature and in the data collected on the field.
R. S., Reis e Ylenia, Curzi. "Assembling knowledge and people over time and space" Working paper, European Group of Organization Studies, 26th Colloquium,, Lisbona (Portogallo), 1-3 Luglio 2010 (convegno annuale), 2010.