Simple and easy to play casual games are flooding the mobile gaming market and are best-sellers in the mobile game chart of several cellphone network operators. Videogames developed in 80s are very popular in the current mobile scenario. These games don't require several system resources and hence they are well suited for the limited system resources of current cellphones. In this paper we focus on a genre that was very popular in the past, but is not receiving much attention today: the adventure games. These games are proper for the current mobile scenario as they require very little system resources. We propose a software architecture to potentially transform an audio mobile device into an adventure games console. The adventure game is described through MPEG7 and is embedded into a 3GP file. Our approach ensures interoperability, transparency, lightness and security. The simplicity of our approach along with the large availability of audio devices may bring new life to adventure games, which can become an exciting game genre also for today's users.
On Bringing Adventure Games into the Mobile Gaming Scenario / Furini, Marco. - STAMPA. - (2006), pp. 86-90. (Intervento presentato al convegno GAMEON Conference tenutosi a Braunschweig, Germany nel 29 Nov 1 Dec 2006).
On Bringing Adventure Games into the Mobile Gaming Scenario
FURINI, Marco
2006
Abstract
Simple and easy to play casual games are flooding the mobile gaming market and are best-sellers in the mobile game chart of several cellphone network operators. Videogames developed in 80s are very popular in the current mobile scenario. These games don't require several system resources and hence they are well suited for the limited system resources of current cellphones. In this paper we focus on a genre that was very popular in the past, but is not receiving much attention today: the adventure games. These games are proper for the current mobile scenario as they require very little system resources. We propose a software architecture to potentially transform an audio mobile device into an adventure games console. The adventure game is described through MPEG7 and is embedded into a 3GP file. Our approach ensures interoperability, transparency, lightness and security. The simplicity of our approach along with the large availability of audio devices may bring new life to adventure games, which can become an exciting game genre also for today's users.File | Dimensione | Formato | |
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