Journalism is constantly undergoing profound transformations, and now it is also intersecting and colliding with the gamification of digital spaces. Driven by interactivity, multimedia, and global access to information, these changes are contextualized within the broader discourse on immersive digital technologies, including virtual and augmented reality, which have transformed storytelling into a participatory and multisensory experience. Among these innovations, newsgames have emerged as a groundbreaking format that combines game mechanics with journalistic storytelling. This article explores how newsgames challenge traditional reporting by integrating interactive simulations, branching narratives, and procedural rhetoric, allowing users to navigate diverse perspectives and develop empathy while engaging with real-world issues. Through international case studies – such as September 12th, which critiques the “war on terror”, Syrian Journey by BBC News, and The Waiting Game by ProPublica, as well as examples from recent wars (such as The Flashback) – this paper demonstrates how newsgames deepen public awareness of global conflicts and humanitarian crises. By examining these examples, this article seeks to contribute to the expanding discourse on gamified storytelling, highlighting the importance of multidisciplinary approaches in addressing the cultural, ethical, and cognitive implications of this evolving medium.
IMMERSIVE STORYTELLING IN JOURNALISM. How Newsgames Are Changing the News Landscape / Conti, Giulia; Montanari, Federico; Panarari, Massimiliano. - In: COMUNICAZIONI SOCIALI. - ISSN 1827-7969. - 1(2025), pp. 85-97. [10.26350/001200_000238]
IMMERSIVE STORYTELLING IN JOURNALISM. How Newsgames Are Changing the News Landscape
Giulia Conti;Federico Montanari;Massimiliano Panarari
2025
Abstract
Journalism is constantly undergoing profound transformations, and now it is also intersecting and colliding with the gamification of digital spaces. Driven by interactivity, multimedia, and global access to information, these changes are contextualized within the broader discourse on immersive digital technologies, including virtual and augmented reality, which have transformed storytelling into a participatory and multisensory experience. Among these innovations, newsgames have emerged as a groundbreaking format that combines game mechanics with journalistic storytelling. This article explores how newsgames challenge traditional reporting by integrating interactive simulations, branching narratives, and procedural rhetoric, allowing users to navigate diverse perspectives and develop empathy while engaging with real-world issues. Through international case studies – such as September 12th, which critiques the “war on terror”, Syrian Journey by BBC News, and The Waiting Game by ProPublica, as well as examples from recent wars (such as The Flashback) – this paper demonstrates how newsgames deepen public awareness of global conflicts and humanitarian crises. By examining these examples, this article seeks to contribute to the expanding discourse on gamified storytelling, highlighting the importance of multidisciplinary approaches in addressing the cultural, ethical, and cognitive implications of this evolving medium.| File | Dimensione | Formato | |
|---|---|---|---|
|
Immersive Storytelling in Journalism.pdf
Accesso riservato
Tipologia:
VOR - Versione pubblicata dall'editore
Dimensione
1.04 MB
Formato
Adobe PDF
|
1.04 MB | Adobe PDF | Visualizza/Apri Richiedi una copia |
Pubblicazioni consigliate

I metadati presenti in IRIS UNIMORE sono rilasciati con licenza Creative Commons CC0 1.0 Universal, mentre i file delle pubblicazioni sono rilasciati con licenza Attribuzione 4.0 Internazionale (CC BY 4.0), salvo diversa indicazione.
In caso di violazione di copyright, contattare Supporto Iris




