In the last decade, there has been a rapidly growing development of low-cost and commercial interactive systems, both for professional (e.g. scientific visualization, surgery, rehabilitation), and consumer applications (e.g. 3D cinema and videogames). Moreover, there is a recent interest towards the development of simple and affordable systems for motor and cognitive rehabilitation applications to allow patients to perform psychomotor rehabilitation exercises without having to leave their homes [Attygalle et al. 2008].
Assessment of stereoscopic depth perception in augmented reality environments based on low-cost technologies / Maiello, G.; Silvestro, C.; Canessa, A.; Chessa, M.; Gibaldi, A.; Sabatini, S. P.; Solari, F.. - 08:(2011), pp. 111-111. (Intervento presentato al convegno 8th Annual Symposium on Applied Perception in Graphics and Visualization, APGV 2011 tenutosi a Toulouse, fra nel 2011) [10.1145/2077451.2077474].
Assessment of stereoscopic depth perception in augmented reality environments based on low-cost technologies
Canessa A.;Gibaldi A.;
2011
Abstract
In the last decade, there has been a rapidly growing development of low-cost and commercial interactive systems, both for professional (e.g. scientific visualization, surgery, rehabilitation), and consumer applications (e.g. 3D cinema and videogames). Moreover, there is a recent interest towards the development of simple and affordable systems for motor and cognitive rehabilitation applications to allow patients to perform psychomotor rehabilitation exercises without having to leave their homes [Attygalle et al. 2008].File | Dimensione | Formato | |
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