This paper examines to what extent thinking about individual and social perceptual and sensorimotor experience as “enactive” (Noe 2004) may be of use in understanding what people all over the world experience as they take part in shared activities in interactive transworld, transmedia genius loci offered by online games like World of Warcraft, online fictional worlds like Second Life, and social networking instruments like Facebook.
Amodal Perception and Hybrid Forms of Experienced Agency in Shared Multimodal Gameplay Space / Coppock, Patrick John. - STAMPA. - 07:(2010), pp. 137-156. (Intervento presentato al convegno Forme e Formailizzazioni tenutosi a Cagliari nel 10-12 settembre 2009).
Amodal Perception and Hybrid Forms of Experienced Agency in Shared Multimodal Gameplay Space
COPPOCK, Patrick John
2010
Abstract
This paper examines to what extent thinking about individual and social perceptual and sensorimotor experience as “enactive” (Noe 2004) may be of use in understanding what people all over the world experience as they take part in shared activities in interactive transworld, transmedia genius loci offered by online games like World of Warcraft, online fictional worlds like Second Life, and social networking instruments like Facebook.Pubblicazioni consigliate
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