As a Massively Multiplayer Online Role Playing Game (MMORPG) owing its success to previous installments of the genre and the original real-time strategy games, World of Warcraft (WoW) is just itching for philosophical analysis. The cultural reach of WoW is incredible, and we couldn’t hope to do justice to it in a short introduction. We do consider WoW to be a profound cultural phenomenon and, quite frankly, a great game. Though our focus with this book is WoW and its expansions, the authors also touch on the Warcraft franchise, lore, and other media If you’re new to philosophy, you also might be wondering what philosophy is in the first place and why we would presume to mix it with your World of Warcraft! Well, what does it mean when a person gives you his “philosophy” of, say, leveling up a character? It doesn’t mean that he will give you specific examples, but rather an overarching guide of the principles that inform his leveling up process. For any gamer, such principles are important because, without them, he would be lost The secret is that we all have such guiding principles, Reader, whether we’re aware of them or not. They direct us when we play and they direct us when we order the latest strategy guide from Amazon. The beginning stage of becoming a philosopher is learning to recognize and understand the justifications for these guiding principles in ourselves, as we play and as we live To put it another way, philosophy is a tradition that poses and occasionally answers questions. In some cases questions are not specifically answered. In other cases investigating a certain question leads to more questions! Of course, to think that there is an easy answer to every question out there is to be a bit naive, or to attribute a simplicity to the world that is unwarranted. The ancient philosopher Socrates made the famous statement that he knew he did not know, and this claim in itself opened him up to being the wisest person in Athens. There are some things we know and there are other things we don’t, as individuals and as a species. Socrates taught that it’s best to be honest about what we don’t know rather than pretend to have reached some level of understanding which we clearly haven’t reached. Part of the philosopher’s task is to humbly ponder the seemingly unknowable things, occasionally reaching acceptable answers and advancing general human knowledge And this is just what the authors do in this book in relation to WoW. Videogames are still a very new cultural phenomenon in the eyes of human history—MMORPGs even more so. It is our belief that WoW can teach us not just about huge virtual worlds and videogames, but also about people and society. In some cases, WoW serves as a model for examining the potential of economic, ethical, or political theories. While the world is virtual, the people controlling the toons in that world are real The folks at Blizzard are real This quest does not necessarily need to be completed in order Depending on your current level of understanding, you may decide to skip ahead to chapters that seem most interesting to you. This is perfectly natural for philosophy, Reader! Different sorts of people are drawn to philosophy for different reasons If you’re a beginner, however, we recommend you start at the apprentice level, where there is a more eclectic selection of material However, at the beginning of each section we provide an overview of the major themes covered, in addition to some of the big questions the authors tackle in that section Whether or not you fully complete your quest, we hope that you emerge from the experience with a more open mind, a deeper appreciation for and understanding of your life as a gamer and person, and a greater respect for the issues that arise from in depth gameworlds like WoW

World of Warcraft as Collector's Paradise / D., C., Coppock, P.J. - In: World of Warcraft and Philosophy. Wrath of the Philosopher King / L. Cuddy, J. Nordlinger. - STAMPA. - Chicago, La Salle Illinois : Open Court Books, 2009. - ISBN 9780812696738. - pp. 81-91

World of Warcraft as Collector's Paradise

COPPOCK, Patrick John
2009

Abstract

As a Massively Multiplayer Online Role Playing Game (MMORPG) owing its success to previous installments of the genre and the original real-time strategy games, World of Warcraft (WoW) is just itching for philosophical analysis. The cultural reach of WoW is incredible, and we couldn’t hope to do justice to it in a short introduction. We do consider WoW to be a profound cultural phenomenon and, quite frankly, a great game. Though our focus with this book is WoW and its expansions, the authors also touch on the Warcraft franchise, lore, and other media If you’re new to philosophy, you also might be wondering what philosophy is in the first place and why we would presume to mix it with your World of Warcraft! Well, what does it mean when a person gives you his “philosophy” of, say, leveling up a character? It doesn’t mean that he will give you specific examples, but rather an overarching guide of the principles that inform his leveling up process. For any gamer, such principles are important because, without them, he would be lost The secret is that we all have such guiding principles, Reader, whether we’re aware of them or not. They direct us when we play and they direct us when we order the latest strategy guide from Amazon. The beginning stage of becoming a philosopher is learning to recognize and understand the justifications for these guiding principles in ourselves, as we play and as we live To put it another way, philosophy is a tradition that poses and occasionally answers questions. In some cases questions are not specifically answered. In other cases investigating a certain question leads to more questions! Of course, to think that there is an easy answer to every question out there is to be a bit naive, or to attribute a simplicity to the world that is unwarranted. The ancient philosopher Socrates made the famous statement that he knew he did not know, and this claim in itself opened him up to being the wisest person in Athens. There are some things we know and there are other things we don’t, as individuals and as a species. Socrates taught that it’s best to be honest about what we don’t know rather than pretend to have reached some level of understanding which we clearly haven’t reached. Part of the philosopher’s task is to humbly ponder the seemingly unknowable things, occasionally reaching acceptable answers and advancing general human knowledge And this is just what the authors do in this book in relation to WoW. Videogames are still a very new cultural phenomenon in the eyes of human history—MMORPGs even more so. It is our belief that WoW can teach us not just about huge virtual worlds and videogames, but also about people and society. In some cases, WoW serves as a model for examining the potential of economic, ethical, or political theories. While the world is virtual, the people controlling the toons in that world are real The folks at Blizzard are real This quest does not necessarily need to be completed in order Depending on your current level of understanding, you may decide to skip ahead to chapters that seem most interesting to you. This is perfectly natural for philosophy, Reader! Different sorts of people are drawn to philosophy for different reasons If you’re a beginner, however, we recommend you start at the apprentice level, where there is a more eclectic selection of material However, at the beginning of each section we provide an overview of the major themes covered, in addition to some of the big questions the authors tackle in that section Whether or not you fully complete your quest, we hope that you emerge from the experience with a more open mind, a deeper appreciation for and understanding of your life as a gamer and person, and a greater respect for the issues that arise from in depth gameworlds like WoW
2009
Inglese
World of Warcraft and Philosophy. Wrath of the Philosopher King
45
81
91
9780812696738
Open Court Books
STATI UNITI D'AMERICA
Chicago, La Salle Illinois
computer games; digital media; world of warcraft; philosophy; popular culture; semiotics; game studies
Back Cover Notes:World of Warcraft and PhilosophyWrath of the Philosopher KingEdited by Luke Cuddy and John NordlingerVolume 45 in the Popular Culture and Philosophy® serieshttp://www.opencourtbooks.com/books_n/world_of_warcraft.htmWorld of Warcraft is the most popular ever MMORPG (massively multiplayer online role playing game), with over twelve million subscribers and growing every day.WoW is everywhere—from episodes of South Park and The Simpsons, to online series like Watch the Guild, accolades and awards from game critics, prime-time commercials with William Shatner and Mr. T., and even criminal and civil courts in the real world. People marry and divorce individuals they have met in the game, realworld financial markets thrive in virtual WoW property, parents have their kids ‘treated’ for Warcraft addiction, and real-world lawsuits, vendettas, and murders have been provoked by the game.Since identities are known to be assumed, is it okay to totally misrepresent yourself in the game? Does the Corrupted Blood epidemic warn us of future public health catastrophes? How can it be wrong to steal something which doesn’t exist or torture characters who don’t feel pain? Is warfare really essential to the world of Warcraft? What can our own world learn from Azeroth’s blend of primitivism and high-tech?A specially commissioned guild of philosophers tackle these and other hard questions in World of Warcraft and Philosophy. “Finally, something Horde and Alliance alike can enjoy! Log off and curl up with World of Warcraft and Philosophy: you’ll level up your Intellect for better boasting at your next guild party and cocktail party alike.”—Ian Bogost, author of Unit Operations: An Approach to Videogame Criticism“WoW fan? WoW curious? This is a terrific read to uncover what lurks beneath the ‘Tolkien-ites chill at the mall’ veil of WoW.”&—David Gerding, game developer and professor of Interactive Media at Columbia College“Tired of raiding or grinding for rep? Level up your philosophy skills instead, with this witty, concise analysis of the best-selling World of Warcraft. You can embark on chains of philosophical quests, such as learning how Machiavelli’s writings apply to guild politics and the intricacies of ninja ethics, all inside this fascinating volume.”—Mia Consalvo, author of Cheating: Gaining Advantage in Videogames“Dense kotaku-ness masquerading as philosophical weezership for the consumption of the embedded masses so that they know where and why-fore they did tread.”—MICHAEL ZYDA, Director, USC GamePipe Laboratory A longtime gamer, Luke Cuddy now teaches and writes philosophy, a light diversion from the stresses of battling the Horde. He conceived and edited the much-acclaimed trailblazing volume, The Legend of Zelda and Philosophy: I Link Therefore I Am (2008). John Nordlinger is Senior Research Program Manager at Microsoft Research. He writes and speaks about ethical and educational issues surrounding MMORPGs and other videogames. Balancing the book, John is a member of the Horde and harasses the Alliance.
World of Warcraft as Collector's Paradise / D., C., Coppock, P.J. - In: World of Warcraft and Philosophy. Wrath of the Philosopher King / L. Cuddy, J. Nordlinger. - STAMPA. - Chicago, La Salle Illinois : Open Court Books, 2009. - ISBN 9780812696738. - pp. 81-91
D., Compagno; Coppock, Patrick John
2
Contributo su VOLUME::Capitolo/Saggio
268
none
info:eu-repo/semantics/bookPart
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