In this paper we report our experiences in designing and implementing a digital virtual cockpit to be installed as a component within the software stack of an Advanced Driving Assisted System (ADAS). Since in next-generation automotive embedded platforms both autonomous driving related workloads and virtual cockpit rendering tasks will co-run in a hypervisor-mediated environment, they will share computational resources. For this purpose, our work has been developed by following a requirement-driven approach in which regulations, usability and visual attractiveness requirements have to be taken into account by balancing their impact in terms of computational resources of the embedded platform in which such graphics interfaces are deployed. The graphic interfaces we realized consist of a set of 2D frames for the instrument cluster (for displaying the tachometer and the speedometer) and a screen area in which a 3D representation of the vehicle surroundings is rendered alongside driving directions and the point-cloud obtained through a LIDAR. All these components are able to alert the driver of imminent and/or nearby driving hazards.

Graphic Interfaces in ADAS: From requirements to implementation / Masola, A.; Gabbi, C.; Castellano, A.; Capodieci, N.; Burgio, P.. - (2020), pp. 193-198. (Intervento presentato al convegno 6th EAI International Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2020 tenutosi a mex nel 2020) [10.1145/3411170.3411259].

Graphic Interfaces in ADAS: From requirements to implementation

Masola A.;Castellano A.;Capodieci N.;Burgio P.
2020

Abstract

In this paper we report our experiences in designing and implementing a digital virtual cockpit to be installed as a component within the software stack of an Advanced Driving Assisted System (ADAS). Since in next-generation automotive embedded platforms both autonomous driving related workloads and virtual cockpit rendering tasks will co-run in a hypervisor-mediated environment, they will share computational resources. For this purpose, our work has been developed by following a requirement-driven approach in which regulations, usability and visual attractiveness requirements have to be taken into account by balancing their impact in terms of computational resources of the embedded platform in which such graphics interfaces are deployed. The graphic interfaces we realized consist of a set of 2D frames for the instrument cluster (for displaying the tachometer and the speedometer) and a screen area in which a 3D representation of the vehicle surroundings is rendered alongside driving directions and the point-cloud obtained through a LIDAR. All these components are able to alert the driver of imminent and/or nearby driving hazards.
2020
6th EAI International Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2020
mex
2020
193
198
Masola, A.; Gabbi, C.; Castellano, A.; Capodieci, N.; Burgio, P.
Graphic Interfaces in ADAS: From requirements to implementation / Masola, A.; Gabbi, C.; Castellano, A.; Capodieci, N.; Burgio, P.. - (2020), pp. 193-198. (Intervento presentato al convegno 6th EAI International Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2020 tenutosi a mex nel 2020) [10.1145/3411170.3411259].
File in questo prodotto:
Non ci sono file associati a questo prodotto.
Pubblicazioni consigliate

Licenza Creative Commons
I metadati presenti in IRIS UNIMORE sono rilasciati con licenza Creative Commons CC0 1.0 Universal, mentre i file delle pubblicazioni sono rilasciati con licenza Attribuzione 4.0 Internazionale (CC BY 4.0), salvo diversa indicazione.
In caso di violazione di copyright, contattare Supporto Iris

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11380/1259137
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 7
  • ???jsp.display-item.citation.isi??? ND
social impact