Nowadays it is claimed that one method to learn how to execute a task is to present it as a gaming activity: in this way a teacher can offer a safe and controlled environment for learners also arousing excitement and engagement. In this work we present the design of the serious game 'Annote', to exploit a medical digital library with the aim to help dermatologists to teach students how to approach the examination of skin lesion images to prevent melanomas.

Annote: A Serious Game for Medical Students to Approach Lesion Skin Images of a Digital Library / Balducci, Fabrizio. - 806:(2018), pp. 120-126. (Intervento presentato al convegno 14th Italian Research Conference on Digital Libraries, IRCDL 2018 tenutosi a Udine nel 25-26 January 2018) [10.1007/978-3-319-73165-0_12].

Annote: A Serious Game for Medical Students to Approach Lesion Skin Images of a Digital Library

Fabrizio Balducci
2018

Abstract

Nowadays it is claimed that one method to learn how to execute a task is to present it as a gaming activity: in this way a teacher can offer a safe and controlled environment for learners also arousing excitement and engagement. In this work we present the design of the serious game 'Annote', to exploit a medical digital library with the aim to help dermatologists to teach students how to approach the examination of skin lesion images to prevent melanomas.
2018
14th Italian Research Conference on Digital Libraries, IRCDL 2018
Udine
25-26 January 2018
806
120
126
Balducci, Fabrizio
Annote: A Serious Game for Medical Students to Approach Lesion Skin Images of a Digital Library / Balducci, Fabrizio. - 806:(2018), pp. 120-126. (Intervento presentato al convegno 14th Italian Research Conference on Digital Libraries, IRCDL 2018 tenutosi a Udine nel 25-26 January 2018) [10.1007/978-3-319-73165-0_12].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11380/1155902
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