In.line is a novel game based on a navigation system, called ARIANNA (pAth Recognition for Indoor Assisted NavigatioN with Augmented perception, [1]), primarily designed for visually impaired people permitting to navigate and find some points of interests in an indoor and outdoor environment by following a path painted or stuck on the floor. The aim of the game is twofold: (1) let the users learn and familiarize with the system, (2) improve blind people spatial skills to let them learn and acquire an allocentric spatial representation. The impact stands in the possibility of enhancing the social inclusion of a large part of the society that is increasing with the aging of the population by augmenting their autonomous mobility. The paper presents the concept design and preliminary evaluation of a game specifically designed for blind people. The evaluation has been performed via qualitative and quantitative tests.
In.Line: A Navigation Game for Visually Impaired People / Giarre, L.; Jaccheri, L.; Tinnirello, I.. - (2017), pp. 147-153. ((Intervento presentato al convegno International Conference on Entertainment Computing tenutosi a Tsukuba City, japan nel September 18-21, 2017,.
Data di pubblicazione: | 2017 |
Data di prima pubblicazione: | 25-ago-2017 |
Titolo: | In.Line: A Navigation Game for Visually Impaired People |
Autore/i: | Giarre, L.; Jaccheri, L.; Tinnirello, I. |
Autore/i UNIMORE: | |
Digital Object Identifier (DOI): | http://dx.doi.org/10.1007/978-3-319-66715-7_15 |
Codice identificativo Scopus: | 2-s2.0-85028981948 |
Codice identificativo ISI: | WOS:000510151700014 |
Nome del convegno: | International Conference on Entertainment Computing |
Luogo del convegno: | Tsukuba City, japan |
Data del convegno: | September 18-21, 2017, |
Serie: | LECTURE NOTES IN COMPUTER SCIENCE |
Pagina iniziale: | 147 |
Pagina finale: | 153 |
Citazione: | In.Line: A Navigation Game for Visually Impaired People / Giarre, L.; Jaccheri, L.; Tinnirello, I.. - (2017), pp. 147-153. ((Intervento presentato al convegno International Conference on Entertainment Computing tenutosi a Tsukuba City, japan nel September 18-21, 2017,. |
Tipologia | Relazione in Atti di Convegno |
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