We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International Conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms. The over-arching theme of the conference is The Nature of Player Experience. Over the past decade, the topic of player experience has attracted attention from a multitude of disciplines and practices focusing on computer games. For this conference, we are soliciting proposals that examine the philosophical underpinnings of player experience from a variety of perspectives, including but not limited to those mentioned below. Imagination and interpretation. World, space and experience. Technology, process, and experience. Experience of time in computer game play. Embodiment and player experience. Emotions and player experience. Perspectives on aesthetics and player experience. Perspectives on ethics and player experience. Methodological and epistemological considerations on studying player experience. We invite abstracts of maximum 1000 words including bibliography. If your submission falls under one or more headings, please indicate which ones. The extended deadline for submissions is 17:00 GMT, October 15th, 2011. Please submit your abstract in PDF format throughhttp://review.gamephilosophy.org/. All submitted abstracts will be subject to double blind peer review, and the program committee will make a final selection of papers for the conference on the basis of this. Some papers may be accepted for alternative forms of presentation, such as poster sessions, workshops, or demonstrations. A full paper draft must then be submitted by January 1st, 2012 and will be made available on the conference website. There will be an opportunity to revise the paper after the conference. Notification of accepted submissions will be sent out by November 15th, 2011. Olav Asheim. Euridice Cabanes. Gordon Calleja. Patrick Coppock. Olli Tapio Leino, program committee chair. Anita Leirfall. Daniel Parente. John Richard Sageng. This conference will be organised in conjunction with Madrid Game Conference. This site will be updated with more details during September, please do check back. In the meantime, if you have any questions, please contact the program committee at gamephilosophy2012.pc@gmail.com..
6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience / O., Tapio Leino; O., Asheim; E., Cabanes; G., Calleja; Coppock, Patrick John; A., Leirfall; J. R., Sageng. - (2012).
6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience
COPPOCK, Patrick John;
2012
Abstract
We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International Conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted papers will have a clear focus on philosophy and philosophical issues in relation to computer games. They will refer to specific examples from computer games rather than merely invoke them in general terms. The over-arching theme of the conference is The Nature of Player Experience. Over the past decade, the topic of player experience has attracted attention from a multitude of disciplines and practices focusing on computer games. For this conference, we are soliciting proposals that examine the philosophical underpinnings of player experience from a variety of perspectives, including but not limited to those mentioned below. Imagination and interpretation. World, space and experience. Technology, process, and experience. Experience of time in computer game play. Embodiment and player experience. Emotions and player experience. Perspectives on aesthetics and player experience. Perspectives on ethics and player experience. Methodological and epistemological considerations on studying player experience. We invite abstracts of maximum 1000 words including bibliography. If your submission falls under one or more headings, please indicate which ones. The extended deadline for submissions is 17:00 GMT, October 15th, 2011. Please submit your abstract in PDF format throughhttp://review.gamephilosophy.org/. All submitted abstracts will be subject to double blind peer review, and the program committee will make a final selection of papers for the conference on the basis of this. Some papers may be accepted for alternative forms of presentation, such as poster sessions, workshops, or demonstrations. A full paper draft must then be submitted by January 1st, 2012 and will be made available on the conference website. There will be an opportunity to revise the paper after the conference. Notification of accepted submissions will be sent out by November 15th, 2011. Olav Asheim. Euridice Cabanes. Gordon Calleja. Patrick Coppock. Olli Tapio Leino, program committee chair. Anita Leirfall. Daniel Parente. John Richard Sageng. This conference will be organised in conjunction with Madrid Game Conference. This site will be updated with more details during September, please do check back. In the meantime, if you have any questions, please contact the program committee at gamephilosophy2012.pc@gmail.com..File | Dimensione | Formato | |
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