Game engines are gaining increasing popularity in various computational research areas, and in particular in the context of Multi-Agent Systems (MAS)—for instance, to render augmented reality environments, improve immersive simulation infrastructures, and so on. Existing examples of successful integration between game engines and MAS still focus on specific technology-level goals, rather than on shaping a general-purpose game-based agent-oriented infrastructure. In this roadmap paper, we point out the conceptual issues to be faced to exploit game engines as agent-oriented infrastructures, and outline a possible research roadmap to follow, backed up by some early experiments involving the Unity3D engine.

Game Engines to Model MAS: A Research Roadmap / Mariani, Stefano; Omicini, Andrea. - 1664:(2016), pp. 106-111. (Intervento presentato al convegno WOA 2016 – 17th Workshop “From Objects to Agents” tenutosi a Catania, Italy nel 29-30 July 2016).

Game Engines to Model MAS: A Research Roadmap

MARIANI, Stefano;
2016

Abstract

Game engines are gaining increasing popularity in various computational research areas, and in particular in the context of Multi-Agent Systems (MAS)—for instance, to render augmented reality environments, improve immersive simulation infrastructures, and so on. Existing examples of successful integration between game engines and MAS still focus on specific technology-level goals, rather than on shaping a general-purpose game-based agent-oriented infrastructure. In this roadmap paper, we point out the conceptual issues to be faced to exploit game engines as agent-oriented infrastructures, and outline a possible research roadmap to follow, backed up by some early experiments involving the Unity3D engine.
2016
WOA 2016 – 17th Workshop “From Objects to Agents”
Catania, Italy
29-30 July 2016
1664
106
111
Mariani, Stefano; Omicini, Andrea
Game Engines to Model MAS: A Research Roadmap / Mariani, Stefano; Omicini, Andrea. - 1664:(2016), pp. 106-111. (Intervento presentato al convegno WOA 2016 – 17th Workshop “From Objects to Agents” tenutosi a Catania, Italy nel 29-30 July 2016).
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11380/1128442
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